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betrayal at krondor walkthrough maps

He will tell you that a minstrel is sleeping in the barn nearby. Go south at the first two forks and keep going down the passage. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. To the northeast you will find three houses together. Inside you will see a note from Squire Phillip who has taken the device. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Use the Royal Key of Krondor to enter the Palace. Take all of them because you will need them to get out. He will give you the ruby and in return you will sharpen his sword for him. Stay on the east side of the river and go north. If you don't have one, you can find one to the north. You will find the moredhel near a house south of Decamp on the Teeth. The note mentions someone from Cavall Keep. Look inside the house to the northwest to find a message left by Pug. Venutrier of Lan will capture you and throw you into the mines. He will also give you the book 'Chapel's Rmur n Whepuns'. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. This walkthrough for Betrayal At Krondor [PC] has been posted at 11 Feb 2010 by althegamer and is called "FAQ/Walkthrough". To the northeast you will find three houses together. Inside you will find a sword and some armor. He will tell you to ask someone named Isaac about the ruby. You will find a password in a chest at the end. In a corridor to the northwest you will find Obkhar. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. This will take you into the city of Sar-Sargoth. Inside you will see a note from Squire Phillip who has taken the device. Pug has left a another message in one of these. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. He will tell you to report to Duke Martin. Venutrier of Lan will capture you and throw you into the mines. Continue east to the town of Lyton. Give the Idol to Kat on the upper level and she will give you some information. Go through the door in the north wall and keep following the passage. Just through that you will find Calin. Speak to Kat in the bottom-right corner of the sewers and agree to help her. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Enter it from the south by the mountains to avoid the pirates. Continue through the ruins to reach Elvandar. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Leave the sewers and Krondor. Look in the well near the south side of the town to find the Knight's Piece. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. When you reach the fork, continue south to take the quickest and safest route back to Krondor. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Continue along the road to the east and you will come across a house. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. You must follow the spyglass trail to finish the chapter. If you don't have any, you can buy some in the shop in town. The magical barrier will be gone now that the six are dead. Continue through the pass into the northlands Just behind the hill to the northwest you will find the moredhel boxes. Defeat the enemies and take the Idol of Lassur from the trapped chest. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Go through the door in the north wall and keep following the passage. In a large room to the northwest you find Gamina guarded by some enemies. He will tell you that he used to be young but something sapped his energy in the woods to the east. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to Sarth and enter the cave below it. Pug has left a another message in one of these. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Head north. Arlie Steelsoul (Chapter 3) Northeast you will find another trio of houses. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. To the northeast you will find three pantathians who are causing the energy drain. You will begin this chapter in the sewers below Krondor. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Go south and enter the cave behind the waterfall using the Knight Piece. Beside the path you will see a moredhel box. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. The Stolen Ruby (Chapter 1) You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Return to the Temple of Dala to the west and give them the Sack of Grain. Go northeast from the town, follow the river south, and cross the bridge. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Continue along the road to the east and you will come across a house. Arlie Steelsoul (Chapter 3) Their defense will go up by 25. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. He will release the barrier surrounding Pug. Northeast you will find another trio of houses. Enter it to find Jaftaz's bag. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Take the Mist Devil back to Silden. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Click on the house after the battle to speak to Mitchel Waylander. Get your equipment from the chests in the room. Go back west and then south from Highcastle. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Take one of them with you. He will ask you to poison rations in some moredhel boxes nearby. Go southwest past Harlech and Armengar to the Inclindel Pass. He will tell you where the rift machine is located and how to destroy it. Inside a woman will ask you to help her with her stable door. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. When you spot a path to the north, take it. He will also give you the book 'Chapel's Rmur n Whepuns'. You will find Pug in a house southeast of the ruins by the coast. Go south at the first two forks and keep going down the passage. He will tell you where the rift machine is located and how to destroy it. To the northeast you will find three pantathians who are causing the energy drain. Go through the door in the north wall and keep following the passage. He will tell you that a minstrel is sleeping in the barn nearby. Confront Navon and kill him. Cast Strength Drain on the Wind Elementals to defeat them. To the northwest you will find the passage to the lower levels. Take the Cellar Key from Navon's body. You will find a woman who will give you a Sack of Grain for the Leather Leggings. The exit to the mines is in the northwest corner of the mines. Return to the Temple of Dala to the west and give them the Sack of Grain. In the southeast corner of the area you will find two IronJaw traps in a chest. When the story begins, Owyn, from Tiburn, is tending Seigneur Locklear's wounds. Open the door of the stable just to the north and return to her. Go northeast from the town, follow the river south, and cross the bridge. James will have to take command of the battle. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. He will reward you with 300 gold and a virtue key. Continue through the ruins to reach Elvandar. You have two options. The Crawler's house is next to the inn in Silden. Take one of them with you. Sadly Patrus will die in the destruction of the Rift Machine. Owyn will converse with him for a little while and then you will be able to ask him some questions about the area. He will reward you with a Ring of the Golden Way. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. The Naphtha Mines (Chapter 4) Visit Craig the logger in the south end of Dimwood. Go to Loriel to the west and speak with Keifen Alescook. Finn will appear and will escort you to Prince Arutha. The Ghost of Jarel Lycrow (Chapter 2) In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. In a barn you will be attacked by a group of moredhel warriors. Pick up the map of Timirianya in one of the houses. Go through the door in the north wall and keep following the passage. Save game data location. Go back south the way you came and you will meet Duke Martin just south of where you started. Take all of them because you will need them to get out. Pug has left a another message in one of these. Continue north to the large wooded area and go east. Craig the Logger (Chapter 7) To the northeast you will find three pantathians who are causing the energy drain. Use this key to open most of the locked doors under Sethanon. Look inside the house to the northwest to find a message left by Pug. Take the picklocks from one of the bodies. If you go to the barracks, you will be told about a stolen ruby. The exit to the mines is in the northwest corner of the mines. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. The Stolen Ruby (Chapter 1) He will release the barrier surrounding Pug. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Take one of them with you. Owyn will join your party before you leave. To the west you will find 3 Vapor Masks. In a corridor to the northwest you will find Obkhar. You will be allowed to pass but will have to fight enemies on the other side of the pass. . The magical barrier will be gone now that the six are dead. Open the door of the stable just to the north and return to her. Leave the palace through the sewers and leave through the exit in the south. He will tell you where the rift machine is located and how to destroy it. Enter it from the south by the mountains to avoid the pirates. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Take all of them because you will need them to get out. You will see a burial cloth and a shovel. He will ask you to retrieve one of his IronJaw traps from the area. Map of Dimwood Forest for Betrayal at Krondor. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Eventually you will be attacked by three Nighthawks. Soon your party members will become sick. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Between the tavern and Lyton, you will find Max Feeber's farmstead. You can find spoiled rations in the inn in Silden. Finn will appear and will escort you to Prince Arutha. Look in the well near the south side of the town to find the Knight's Piece. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Chapter 9 - Mad Gods Rage Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Return to the town and speak to Peter the Grey in the Inn. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. You will see a burial cloth and a shovel. Krondor is the one leading South from the starting point (between Yabon and LaMut). Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Chapter 6 - Betrayal To the northwest you will find the passage to the lower levels. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. The Temple of Dala (Chapter 3) There are many ways that you can take to get to Krondor. Go west into the town and speak to Count Corvalis in his townhouse. He will tell you to report to Duke Martin. Enter Romney and go the Black Sheep Tavern. He will reward you with a Ring of the Golden Way. He will ask you to poison rations in some moredhel boxes nearby. Craig the Logger (Chapter 7) He will reward you with a Ring of the Golden Way. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Return to Romney and report your success to the Duke. Give him one of your Vapor Masks so that he may escape. Give the Idol to Kat on the upper level and she will give you some information. Give him one of your Vapor Masks so that he may escape. Maps. Go south to Silden and speak to Joftaz in the Inn. Travel north past Romney and through Prank's Stone. Return in a day and Steelsoul's man will allow to pass. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Their defense will go up by 25. Take Nivek's Key off the body just outside town. In a corridor to the northwest you will find Obkhar. Continue north and speak to the gods of Timirianya through the pillars. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Search the lower level thoroughly to find and kill all six spellweavers. He will ask you to check out a rumor about some moredhel illusionists in the area. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Inside a woman will ask you to help her with her stable door. Poison the rations inside with some Coltari poison. You will find a woman who will give you a Sack of Grain for the Leather Leggings. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Continue along the road to the east and you will come across a house. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. He will tell you where the Waani device is located. Go east from his house and cross the bridge. Continue south past Zun. You will begin the final chapter in the caverns below Sethanon. Return to the Temple of Dala to the west and give them the Sack of Grain. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Leave the cave and return to Navon in Kenting Rush. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Use the Key of Lineages you received from Calin to enter the ruins. Poison the rations inside with some Coltari poison. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Leave the sewers and Krondor. Return to the town and speak to Peter the Grey in the Inn. Open the door of the stable just to the north and return to her. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. He will also give you three diamonds he had stolen from the Baron's Treasury. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Go to the house at the west end of town where you will be attacked by five Nighthawks. He will tell you that the keep burned down. He will reward you with a Ring of the Golden Way. Chapter 8 - Of Lands Afar Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Find many great new & used options and get the best deals for Krondor The Betrayal, Feist, Raymond E., Used; Good Book at the best online prices at eBay! Visit the Temple of Dala between Tyr-Sog and Eldpoint. Sadly Patrus will die in the destruction of the Rift Machine. Go to the house at the west end of town where you will be attacked by five Nighthawks. Return to the upper level. You will begin the final chapter in the caverns below Sethanon. To the northeast you will find three houses together. He will tell you how to get to Elvandar and will give you the Key of Lineages. Go north and inside the house you will find a Crystal Staff. To the west you will find 3 Vapor Masks. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. He will also give you three diamonds he had stolen from the Baron's Treasury. When you leave LaMut and continue south you will attacked by another assassin. He will tell you where the Waani device is located. Behind it you will see a chess board that is missing a knight piece. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. You will find stairs leading down to the lower level in a room on the west side of the level. Just west of Romney you will find a strange house behind a hill. Arlie Steelsoul (Chapter 3) Go east to a farmstead and look in the house. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Inside the ruins you find a door that unlocks with the Key of Lineages. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: See below for a walkthrough for this sub-quest. On the far west side of the mine you will find the Brak Nurr. He will recommend that you talk to Abuk to learn more about the spyglass. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Return to Craig and give him the trap. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. You will see a burial cloth and a shovel. Take the maps from inside. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Return to Sarth and enter the cave below it. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Just through that you will find Calin. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Go southwest to Sloop and enter the Upturned Keg. Continue all the way to the west to find the chest Moraeulf was talking about. Squire Phillip will appear and give you the Waani device. Finn will appear and will escort you to Prince Arutha. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Put some spoiled rations in the chest by the field. Return to Irmelyn in Armengar to claim a 200 gold reward. You will begin the final chapter in the caverns below Sethanon. Use this key to open most of the locked doors under Sethanon. In the next room you will find the Oracle of Aal. In the southeast corner of the area you will find two IronJaw traps in a chest. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. He will not tell you anything until you become protectors of the faith. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. She will give you a Tuning Fork among other things. To the south near the river you will meet Obkhar. Return to Duke Martin and he will express concerns about what the enemy is planning. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Return to the catapult and use the gear to fix it, then use the catapult on the town. Just west of Romney you will find a strange house behind a hill. Visit Craig the logger in the south end of Dimwood. Return southeast and cross the bridge guarded by goblins. (Your defense will go up by more if you emphasize it.) Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. Go northeast from the town, follow the river south, and cross the bridge. You can find Isaac behind a big hill north of Hawk's Hollow. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return to Irmelyn in Armengar to claim a 200 gold reward. In the next room you will find the Oracle of Aal. Use the two remaining Vapor Masks to jump into the river and escape the mines. Return to Irmelyn in Armengar to claim a 200 gold reward. Cast Strength Drain on the Wind Elementals to defeat them. Continue along the road to the east and you will come across a house. One of the houses has a map of the area. He will release the barrier surrounding Pug. Chapter 7 - The Long Ride You can buy some in the shop in Northwarden if you have none. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Go to Loriel to the west and speak with Keifen Alescook. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. She will talk to you about her two suitors; Navon in particular. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Chapter 9 - Mad Gods Rage Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Return to Dhatsavan's column in the ruins with the Cup. Return to Romney and report your success to the Duke. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Soon your party members will become sick. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Return to Duke Martin south of Northwarden and show him the plans. Go east from his house and cross the bridge. Continue east past Highcastle. If you don't have any, you can buy some in the shop in town. Go southeast and you will eventually find Duke Martin. 1.00. You will find Pug in a house southeast of the ruins by the coast. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Return to the Temple of Dala to the west and give them the Sack of Grain. (Your defense will go up by more if you emphasize it.) Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Your way will be blocked by one of Steelsoul's men, however. When you leave the mine you will be in the dwarf town of Caldara. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Go west from there and speak to the farmer in his house. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Continue all the way to the west to find the chest Moraeulf was talking about.

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betrayal at krondor walkthrough maps

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